The dark lord Dagnarus is back to destroy all mortals, and only one thing can stop him: the reunited Sovereign Stone. But one piece is still missing. The fate of Loerem rests in the hands of an unlikely hero who must venture into the very blackness of the Void itself.From acclaimed New York Times bestselling fantasists Margaret Weis and Tracy Hickman comes the spellbinding conclusion to the epic adventure of wonder, courage, magic, and ambition that is the breathtaking world of the Sovereign Stone. Over two hundred years have passed since the mystical Sovereign Stone was shattered and the world of Loerem faced its most dangerous test ever -- the rise of the dark lord Dagnarus. But now Dagnarus has stirred from the Void and seeks the utter conquest of all Loerem. Leading a seemingly unstoppable horde of bestial, powerful minions and a host of insidious undead, Dagnarus captures mortal kingdom after mortal kingdom, until he stands before the very gates of New Vinnengael, as traitors within the city plot to yield the crown to the undead lord. In the darkness and turmoil that follows, all heroes must first master their own fears and weaknesses before they can take up the fight to stop Dagnarus, and the company spreads across many lands to face many perils. Mortally wounded by a Blood-knife wielded by an undead Vrykyl knight, the Baron Shadamehr lies dying, and even the many skills of his beautiful, beloved Alise may not be able to save him. Others face desperate journeys through hostile lands and difficult tests of character.
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July 27, 2004
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Excerpt from Journey into the Void by Margaret Weis
SHADOWING THE TWO PECWAE WAS RELATIVELY EASY FOR THE Vrykyl, Jedash. The elderly grandmother and her grandson walked slowly, stopping often to gape at the wondrous sights of the city of New Vinnengael.
A street filled with buildings as tall as giants, full three stories, one stacked atop another, astonished the diminutive, forest-dwelling pecwae. The two spent a whole quarter hour staring at this wonder alone. The gaily painted signs of the guild shops and alehouses were meant to attract attention, and they lured the pecwae with their garish colors and outlandish renditions of animals, objects, and people. The Prancing Porker, the Cocked Hattery (featuring a rooster wearing a hat), the Bishop's Miter Alehouse -- drew either a shake of the head from the knowledgeable pecwae (the pig had not been born who could prance), or a laugh.
The two pecwae had no notion they were being followed. They had eluded danger, or so they thought. The moment the Imperial guard had come in sight, bearing down on them and their companions, the instinct for self-preservation that had enabled their diminutive race to survive in a world populated by all manner of predators prompted them to flee. Their companions, including Baron Shadamehr and their Trevinici protector, Jessan, had been arrested. Having no orders regarding pecwae, the Imperial guard had not bothered with them.
Jedash had no orders regarding pecwae, either, but he had seen them arrive in company with a Trevinici. Recalling that Shakur, another Vrykyl, had been searching for a Trevinici traveling in company with pecwae, Jedash had thought this intriguing. He'd reported it to Shakur and taken it upon himself to trail after them. Jedash had been rewarded for his foresight. Shakur sent urgent word through the Blood-knife that Jedash was to capture the two pecwae and bring them to the palace, where Shakur was now residing, having murdered and taken over the body of the young king.